Game Events
Sep. 10th, 2014 01:10 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Sue stays on the dotted line up until she hands the chip in to Mr. House and upgrades the securitrons. She’s not sure where to go from there, so she takes a break and does Honest Hearts, which causes her to remember her roots. When she heads back to the Mojave, she does some errands for the NCR, though she swings a little bit Independent on the way. In the middle of all this, Sue does Old World Blues and learns the value of side quests, and Dead Money, where she learns she hates radios. She doesn’t commit to the independent path until after Lonesome Road, when she starts caring about the message she sends with her choices.
She grew up tribal. Iron Lines, before the Legion came in and… well, did what happened to the other 85 tribes that formed them up. So, she’ll always lean a little on their side. Friend of the Boomers and Great Khans. Not a fan of the Legion, for pretty understandable reasons. Distrustful of Vegas, especially of the looks she gets. Walks the Mojave, solves problems, fixes things, makes deliveries. You know, like a Courier.
If you want a more detailed account/timeline of their choices, they're under the jump. Events with ??? will be updated once she reaches them and I know the exact/probable outcomes. Still subject to change.
- wake up in Goodsprings. Defend the town from Powder Gangers.
- head to Primm. Fix Ed-E. Make Meyers Sheriff.
- Get to Novac. Fix the rockets for the Ghouls for Manny’s info.
- Pick up Veronica on way to Boulder City. Get the Khans to leave peacefully.
- New Vegas
- Honest Hearts
- Storyline spree
- Old World Blues
- Side Quests
- Dead Money
- More Side Quests
- Lonesome Road
- Last Push
She grew up tribal. Iron Lines, before the Legion came in and… well, did what happened to the other 85 tribes that formed them up. So, she’ll always lean a little on their side. Friend of the Boomers and Great Khans. Not a fan of the Legion, for pretty understandable reasons. Distrustful of Vegas, especially of the looks she gets. Walks the Mojave, solves problems, fixes things, makes deliveries. You know, like a Courier.
If you want a more detailed account/timeline of their choices, they're under the jump. Events with ??? will be updated once she reaches them and I know the exact/probable outcomes. Still subject to change.
- wake up in Goodsprings. Defend the town from Powder Gangers.
- head to Primm. Fix Ed-E. Make Meyers Sheriff.
- Get to Novac. Fix the rockets for the Ghouls for Manny’s info.
- Pick up Veronica on way to Boulder City. Get the Khans to leave peacefully.
- New Vegas
- Get fake passport from Mick & Ralph's to get on the Strip.
- Meet Mr. House
- Find Benny. Kill him in his room. Take chip and bring it to Mr. House.
- Question and answer session. Refuse to work with Mr. House further.
- Honest Hearts
- Arrive at Zion
- Gather pre-war tech with Follows-Chalk
- Speak to White Bird the Shaman. Take drugs. Kill a bear.
- Tell Waking Cloud the truth about her husband.
- Encourage Follows-Chalk to see the outside world.
- Defend Zion.
- Stop Joshua from killing Salt-Upon-Wounds.
- Storyline spree
- Meet the Boomers. Fix the plane.
- Truce with Kings. Meet and pick up Arcade.
- Veronica’s companion quest: stay in Brotherhood. That Lucky Old Sun/There Stands the Grass go here, too.
- Pick up Boone in Novac on way back.
- Send Ed-E to the Followers.
- Old World Blues
- ???
- Side Quests
- Black Mountain Radio. Fix Rhonda. Pick up Raul.
- Pick up Cass. Get revenge via red tape.
- Fix Rex.
- Supermutant Lodge. Pick up Lily.
- Meet the Khans. Encourage them to find their own destiny.
- Kill Mr. House.
- Brotherhood of Steel missions. In the middle, we hit:
- Dead Money
- ???
- More Side Quests
- Finish Brotherhood missions. Truce with NCR.
- Side Questing around Vegas. Vault diving, too.
- Convince Vault 19's crew to join the Great Khans.
- Find the Canyon. Go home.
- Lonesome Road
- ???
- Last Push
- Install Yes Man in Lucky 38.
- Upgrade robots at the Fort.
- Meet the White Glove Society.
- Finish the job.