Game Events
Sep. 10th, 2014 01:10 pmSue stays on the dotted line up until she hands the chip in to Mr. House and upgrades the securitrons. She’s not sure where to go from there, so she takes a break and does Honest Hearts, which causes her to remember her roots. When she heads back to the Mojave, she does some errands for the NCR, though she swings a little bit Independent on the way. In the middle of all this, Sue does Old World Blues and learns the value of side quests, and Dead Money, where she learns she hates radios. She doesn’t commit to the independent path until after Lonesome Road, when she starts caring about the message she sends with her choices.
She grew up tribal. Iron Lines, before the Legion came in and… well, did what happened to the other 85 tribes that formed them up. So, she’ll always lean a little on their side. Friend of the Boomers and Great Khans. Not a fan of the Legion, for pretty understandable reasons. Distrustful of Vegas, especially of the looks she gets. Walks the Mojave, solves problems, fixes things, makes deliveries. You know, like a Courier.
If you want a more detailed account/timeline of their choices, they're under the jump. Events with ??? will be updated once she reaches them and I know the exact/probable outcomes. Still subject to change.
( Timeline )
She grew up tribal. Iron Lines, before the Legion came in and… well, did what happened to the other 85 tribes that formed them up. So, she’ll always lean a little on their side. Friend of the Boomers and Great Khans. Not a fan of the Legion, for pretty understandable reasons. Distrustful of Vegas, especially of the looks she gets. Walks the Mojave, solves problems, fixes things, makes deliveries. You know, like a Courier.
If you want a more detailed account/timeline of their choices, they're under the jump. Events with ??? will be updated once she reaches them and I know the exact/probable outcomes. Still subject to change.
( Timeline )